The servers use uLithium (microLithiums). 1 uLIT is equal to 0.000001 Lithium. 1,000,000 microLithiums are equal to 1 Lithium.
If you want to be paid in a cryptocurrency other than Lithiums the current Lithium to cryptocurrency ratios for CS:GO are:
|1 uLithium is equal to 0.00000001 Blakecoin.|
|1 uLithium is equal to 0.00000001 BlakeBitcoin.|
|1 uLithium is equal to 0.00000001 Electron.|
|1 uLithium is equal to 0.00000001 UniversalMolecule.|
|1 uLithium is equal to 0.00000001 Photon.|
|All submachine guns award 300 uLithium per kill, except the P90 which awards 150 uLithium in per kill.|
|All shotguns award 450 uLithium per kill.|
|All knives awards 750 uLithium per kill.|
|All pistols award 150 uLithium per kill, except the CZ75-Auto which awards 50 uLithium per kill.|
|All rifles award 150 uLithium per kill, except the AWP which awards 50 uLithium per kill.|
|In the first round, also known as the pistol round, both teams start with 1 uLithium.|
|The winning team receives 3250 uLithium by a time win or team elimination.|
|The winning team receives 3500 uLithium by winning through a bomb defuse or a bomb detonation.|
|In hostage maps, the winning team receives 3000 uLithium for eliminating all enemy players.|
|If the CTs rescue a hostage, they receive 2900 uLithium for a hostage rescue round win and an additional 600 uLithium team reward for rescuing a hostage.|
The losing team receives:
|1400 uLithium after losing the first round|
|1900 uLithium after losing 2 rounds in a row|
|2400 uLithium after losing 3 rounds in a row|
|2900 uLithium after losing 4 rounds in a row|
|3400 uLithium after losing 5 or more rounds in a row|
|If Terrorists were able to plant the bomb but lose the round, all Terrorists receive an 800 uLithium bonus in addition to the values above.|
When a player injures hostages, the player will receive a -30 uLithium penalty for every point of damage dealt to the hostage.
Defusing or planting the bomb awards 300 uLithium for the individual. The bomb can be planted after winning the round to get the bonus.
Picking up a hostage awards 600 uLithium for the whole team.
Cheating is strictly forbidden, if you suspect another player of cheating report the player to game admins.
A new player has 1000 points. Every time you kill another player or bot, you gain a certain amount of points depending on a) the victim's points rating, and b) the weapon you used. If you kill someone with a higher points rating than you, then you gain more points than if you kill someone with a lower points rating than you. Therefore, killing newbies will not get you as far as killing the #1 player. And if you kill someone with your knife, you gain more points than if you kill them with a rifle, for example.
When you are killed, you lose a certain amount of points, which again depends on the points rating of your killer and the weapon they used (you don't lose as many points for being killed by the #1 player with a rifle than you do for being killed by a low ranked player with a knife). This makes moving up the rankings easier, but makes staying in the top spots harder.
Specifically, the equations are:
Killer Points = Killer Points + (Victim Points / Killer Points) × Weapon Modifier × 5 Victim Points = Victim Points - (Victim Points / Killer Points) × Weapon Modifier × 5
You can find the current weapon modifier values by clicking here.